It's funny how one thing leads to another. I have been greatly enjoying "It never snows in September " by Robert Kershaw, an account of operation Market Garden from the German perspective. I have read a few books about the campaign, but all from the Allied viewpoint. I am used therefore to the broad narrative (with variations) that the Allies overreached themselves; that they had bad luck with unexpected German dispositions and the weather; and that XXX Corps lacked the necessary drive to break through to Arnhem in time. Kershaw's account however brings out just how much the Germans achieved with a motley collection of scratch formations, constantly forming new defensive positions and mounting counter attacks. Perhaps rather than focus sing on how the Allies lost Market Garden, it is more accurate to consider how the Germans won it.
The book provides countless ideas for Bolt Action scenarios, especially for those who fancy throwing every possible combination of troops together in the German force. But it has also stirred memories of a mission in one of my favourite game systems, Epic 40,000. I mean the boxed game from the late 1990s, not Epic Armageddon. We have both sets but I think the extra chrome in Armageddon tends to slow the pace down. Jervis Johnson's original rules are elegant, streamlined and for my money, they work better with large armies. And surely, it won't be epic unless there is a shed load of models on the table.
The Blitzkrieg scenario in the Epic Battles Book involves one side desperately trying to block an enemy attack, with units coming on at random and trying to stabilise the situation. Shades of Hell's Highway there. Several years ago my son Nick and I had some great games of Epic, but we haven't played it for over a decade. Time, I have decided, to dust off the figures and get Waugh! Tamrine back into gear. I just need to twist some arms to get a multiplayer game going.